During class today, I worked on the broken pivot points in our middle and end platform. While working on our most recent build. Henry Nitz discovered that the meshes were rotated on the axis. He asked me to research a method into fixing it, so he wouldn't have to use the work around.
It took some time before I actually figured out what I was doing. Once I figured it out, it took less than twenty minutes to fix all the broken meshes.
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