Tuesday, October 9, 2012

Middle Divide

I was tasked with making the middle divide for the made, each hold represents a door way. This was my math lesson for the day!

Monday, October 8, 2012

Food Basket


Coin & Purse


Sword

52 Polys, If i can figure out how to fix a texture issue i can lower it to 28 polys.

Musket

Finished musket Its 146 polygons, I would have been able to lower it 40 polygons if i could have removed those gold loops in the middle of the barrel. But those without those loops the gold rings would stretch around. 

Monday, September 10, 2012

Weapon Reference Images

In the beginning weeks, i was tasked with finding weapons for the protagonist and enemies. Finding weapons was hard at all, given the specifications i was told to follow. Straight sword for the protagonist a broadsword for the boss and small version for the enemies.  Below are some of the images I found.











36 Chambers

This semester, mobile development was scraped as our so purpose in creating a game. Now we are focusing more on a DLC gaming experience. I like the idea we came up with i think if we execute it correctly it will be a fun game for all players.